This was kind of accidental but I would have chosen this anyways. At certain locations, you will be able to switch between the two worlds and find different inhabitants, monsters, and clues on how to proceed forward. The world of Soma Spirits is divided into two similar, but distinct versions of one another. Every major choice made will have some impact on the story, and there are rarely any “correct” solutions. However, you may find that the choices made in Soma Spirits are not so black and white. Rather than being fast-tracked and locked into paths from the start, you are given choices throughout the story on how you wish to proceed, and the choices made will have a significant impact on the story’s outcome. Soma Spirits aims to be a short, 2-3 hour RPG with branching story paths. With their powers exhausted from battle, they come to a pact: divide the world into two, each with a guardian spirit to watch over them…” Two great beings wage war for generations to decide the fate of the world: to save or to destroy it.
“Soma, a land torn to the brink of death with strife and distrust, filled with denizens who refuse to accept one another.